SongClash – Battle Of The Bands Go Social

SongClash - Online Battle of the Bands

Today we are talking with Juan Cross of SongClash.com, a new community all about empowering fans to find new music through competitions. The site is starting to take off with over 400 indie musicians all over the world and has even been featured over at CSS Elite as one of the Best of the Best CSS websites.

Greg: So first, tell us a little about the why? What was the need in the market and what are you doing to serve it?

SongClash: There is a lot of music out there. The web has created a massive sea of music. The why for us is also a question. How does a music fan find songs that mean something to them throughout that sea of music? It’s more than finding a needle in a haystack out there.

The need is a music filtering platform that allows music fans to find these songs, or band/artists. SongClash does just that for the music fan and our platform allows direct fan to artist connection. Music fans want to know who these bands/artists are. What are they doing…a virtual friendship.

Greg: What can bands expect from the platform?

SongClash:Bands/Artists can expect the best at our site. Our platform is easy to use, easy to navigate and completely user friendly. Our platform concepts are determined by the need of our members.

On SongClash, is very easy to upload and add music to the ongoing monthly battles, users can “Tweet” songs from the bands/artists profile or from the battle sections and more. We are also working on a streaming service that will reward bands/artists. Soon after, we will launch our SongClash iPhone app and Facebook app as well.

Artists Services – for serious bands/artists we are implementing artists marketing services from Social Media to good ole Grassroots networking.

The platform is continuously expanding with new features and strategic partnerships.

Greg: How important is competition to an upcoming act? For me, feedback is key. Most just get feedback from friends, so really seeing what others think of your music is crucial. If you are in this business to make money, you are playing for your fans.

SongClash: For every band/artists, this is an extremely important part of what they do. How else can they know that their music career direction is headed the right way? Music fans and users on SongClash are always welcome to speak the truth, being a positive truth. Besides SongClash lending an ear to bands/artists out there, we have artist reviews by well know industry professionals.

Bands/artists need to know where they stand against their competition and most importantly, against those who will ultimately support their careers – music fans.

Greg: What are some of the prizes and incentives to getting involved in the battles and the site?

SongClash: The incentives will include cash, gift cards, record studio opportunities, artist reviews by industry pros, premium opportunities give a ways, video promotions, live event opportunities and plenty more…and the ultimate goal, our very own Music Label opportunity.

We are more than a website, so our brand will expand into external regional, national and annual festival events.

Greg: How does the site integrate with other social networks? Are there ways to share on other networks, grow virally, vote through widgets, etc.

SongClash: We are integrated with Twitter. Since Twitter is being integrated through Facebook and other networks, we thought using Twitter would be the most ideal network to use.

Our monthly battles artist preview pages provide every band/artists with song badges. These badges can be placed on personal sites or editable HTML networking sites like Myspace and other sites.

Greg: As you guys just went live, what can we expect as you grow?

SongClash: We just partnered with Ping Pong Music to start the SongClash & Ping Pong Music label. We will be on the look out for bands/artists that rise on SongClash. We have a tremendous team behind the label that, once we discover the “diamond in the ruff”. We have an incredible array of artist development, marketing and management services. Details to that will soon be here.

We have other amazing partnerships in the works that will enhance the user experience at SongClash greatly.

Greg: Where can we find you online to connect?

SongClash: Besides googling SongClash, all of our networks include the SongClash name.

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I’d love for you to check out SongClash if you are looking for feedback on your music, trying to build a fan base that is engaged with indie music or have another outlet for your music. You can signup here as a fan, as a musician or check out their premium levels to get more exposure on the site and throughout their network.

These guys have been working on the site for about 2 years now and I am really proud of what Juan and his team have been able to do in that time frame. They have a great vision and a heart for indie music as they are indie musicians themselves.

If you have questions about the platform, leave them below in the comments and I’ll make sure to pass them onto Juan and the SG team.

-Greg

Experience on Networking: Interview with Georgia Wonder

georgia wonderIt’s always helpful knowing how musicians view the music industry and how they use their understanding to prosper. I was given the opportunity to interview the English duo, Georgia Wonder, on their musical pursuits and tricks of the trade. They had insightful things to offer:

Interview

Zach: Georgia Wonder’s social networking is evident in their persistent Twitter postings, mailing subscribers and visual updates. Is there a preferred form of networking that you favor more or find more efficient and effective that connects you to your fan base more than another form of networking? Similarly, is there a form of networking that you prefer, as a music fan, when trying to find out about musicians you like?

Georgia Wonder: More and more you read about the idea that the ‘email list’ is the most important thing to a band, and that collecting subscriptions is the ultimate form of connection you can create with your fans. We don’t necessary disagree with this, but the reality about people is that they will connect in the ways they want to connect. We all know there are ‘lurkers’ on forums, facebook pages and on things like twitter who never ever interact with anyone, but keep an eye out for new stuff. And the beauty of the internet is that there are now so many ways to communicate with other people. So if you had more fans on your facebook fan page than you did on your mailing list, does that mean you’re less popular? If you have 2500 followers on Twitter but you bore them all to tears, will they bother with what you’re on about, or just lose it in the mass of other messages? What we’re trying to say here is it’s very hard to join up the dots with your ‘reach’ – and email is becoming more and more irrelevant for the more social aspects of networking. People are checking their facebook as much as they used to check their email, and most people’s email inboxes are a total mess. Don’t discount anything and be prepared for all technologies to become obsolete in the near future.

At the moment there is a big gap in the market for music discovery on the internet – no one has really cracked it. We have the access with YouTube, Spotify, We7 and various other services, but as far as discovering new music is concerned I don’t think there’s anything out there that’s really fun and engaging that rewards people for actually looking for new music. I know there are things like Last.FM and Pandora which recommend things to you, but there is definitely something missing. It’s almost like we need the Rotten Tomatoes (film site) for music combined with something fun like a Facebook game to get people to actually engage with music they wouldn’t otherwise hear in a new way.

Z: All valid points, especially the point that people will connect in their own preferred way.

Georgia Wonder has been working on and promoting for some new material. Has the duo learned or changed its marketing techniques throughout its musical experience? If so, how would you describe the progress of your thoughts about marketing your music?

GW: You need to stay up to date with all the latest happenings with the internet and music, which is easy with sites like Mashable, Techdirt, Hypebot, and to some extent Boing Boing. But it’s easy to fall into the trap of fad based promotions. I think bands need to focus on creating stories that work away from the internet, that are real and tangible in their own right, and then use the internet to tell the story in many different places and ways. Our ‘Made In Nevada’ project is our attempt to record our entire new album in our local music store. This is a real thing we’re doing in the real world. But we’re blogging about it, creating videos for each song as well as ‘how we did it’ videos, talking about it on Facebook, Twitter and on our own Forum as well as using traditional press releases and other print and PR media to spread the word. A band’s current story could be based entirely on the internet which is fine, but although it’s tempting to do something gimmicky there is a new kind of one-hit-wonder nowadays – the video viral. Although we love cool, crazy and fun stuff like the rest of the planet, we think you should still try and plot a musical course rather than a here-today gone-tomorrow mentality. It may take longer, but it could be worth it. People are quick to point to viral stuff and go ‘see, that’s what you should be doing!’ but there seems to be little evidence of that kind of thing becoming a dependable long term strategy for success. And by long term how about more than five years?

Z: Much agreed. I think the long-term efforts are so difficult to give attention to these days – in our immediate lifestyles and culture.

You’ve been promoting your new song “No Credit” through various types of media, one being videos documenting your experience in the studio. You are recording your new album within the Nevada Music Center in the U.K., how would you describe your recording experience over the years? Have you recorded in the same studios? If not, have you discovered or changed anything new while working within different studios that you may not have picked up on earlier?

GW: Most of our stuff previously has been recorded at home, with the exception of drums when we’ve needed them. We were fortunate when we first started out that our very cool local music studio The Old Blacksmiths helped us out with a fair bit of studio time when we first met them. However, this didn’t solve the musical instrument problem, which of course using the music store does! It’s true you can get good results at home and recording has never been cheaper – however, creating something world class is something else.

We do get a bit tired of people saying it’s easy nowadays and great stuff can be recorded for peanuts at home. Well, it’s partly true, but in all honestly we all have far higher expectations when we listen to music nowadays than I think we give ourselves credit for as fans and bands. And more often than not, that quality can not be done on a budget of next to nothing with no facilities. You need guitars that aren’t crap, microphones that are better than your Skype headset and keyboards, synths and all other manner of stuff to get the job done. And let’s not forget you need the time to do it, and the money to make sure people involved aren’t starving.

Z: Indeed, the hyper-quality of music seems to be more expected and sometimes less appreciated the more we have access to more music.

For musicians, finding a balance in the quality of their product and the satisfaction of their work ethic can be tricky these days. Moving along. Reading up on your discography, I noticed you have two EPs out consisting of 5 songs each. Did you plan on this intentionally with any strategies in mind? How did you decided on this kind of model for your release?

GW: We think that recording tracks in bundles of five is far more true to the way we work than creating ten songs in one go and releasing them all at once. Also five songs feels like a body of work – it’s rare that in one period of time you can have a writing run of ten songs which all feel like they come from the same place. Five feels right. And didn’t LPs once have two sides of four to five tracks each? An EP is like the side of a long play record. We like that.

On the other hand we have our ‘Made In Nevada’ project which is an album project, but we’re recording as we go, releasing each track when it’s ready. This is great because it makes us focus on getting one track out at a time and tell the story as we go. We just released ‘No Credit’ – the first song from the project. We’re nearly ready with the second track and we’ve been working on the third, and have some idea of the fourth, fifth and so on. At the end of the project we’ll look over all the songs, assemble them into a good order and then release the physical copy of the album, as well as have the chance to add anything we thought was missing or think of when we’ve had a little distance from some of the material.

So strangely, our marketing for our first album is to release it as a series of singles! A rolling release. Feels good.

Z: I think your understanding of short, yet fully-embodied releases is a great method for today’s music industry. It’s a great way to adapt to how audiences consume and listen to music these days.

If you’re interested in finding out more about Georgia Wonder and checking them out you can visit their website or their ‘Made in Nevada’ website.

Shinobi Ninja Talks Music and iPhone Apps

Shinobi Ninja

New Roads

With musicians in every direction you look, music marketing in 2010 has become a very high-traffic environment for musicians to discover new and dry ground to get them out of the muck. Shinobi Ninja have found dry ground and joined the touch-screen community as a means of marketing with their new iPhone Application feature. Check out this interview for more details behind their enthusiasm for their new product as it is answered in a very Jay and Silent Bob manner!

Shinobi Ninja Interview

Zach: A very post-modern means of creativity is by a person or a group of people bouncing hypothetical ideas off of each other and thinking about what-if-this or what-if-that. How would you describe Shinobi Ninja’s creative process behind your new iPhone Application?

Shinobi Ninja (SN): WELL IT WENT DOWN LIKE THIS. TERMINATOR DAVE AND OUR MANAGER STEVE WERE IN SXSW AND CAME UP WITH AN IDEA FOR A IPHONE VIDEO GAME APP. OUR BAND IS NAMED AFTER AN OLD SCHOOL VIDEO GAME SO THE VISION WAS SOMEWHAT SET BEFORE THEM.

Zach: Does anyone in the group wish that a band they liked had an iPhone App? Do you think they would buy and use it? Could this may have been one of the forms of inspiration?

SN: IF PEARL JAM HAD AN APP BACK IN THE DAZE THERES NO DOUBT WE WOULD HAVE USED IT. ACTUALLY REMEMBER AEROSMITH HAD THAT VIDEO GAME WHICH WAS PRETTY DECENT. DECENT ENOUGH TO GET MY GRANDFATHER TO BUY IT FOR ME…. OHHHH PLEASE PRETTY PLEASE!!!

Zach: As I’m sure most of us don’t know how a band would go about making an iPhone App for themselves, could you elaborate a bit on what goes on behind-the-scenes for such an idea to make it to the big (touch) screen?

SN: ALOT OF HARD WORK. ALOT OF TIMING AND SCHEDULING AND PEOPLE SKILLS. BEING NICE TO EVERYONE HELPS NOT ONLY YOURSELF….. BUT EVERYONE.

Zach: Today, a lot of the screen-touching generation and music culture is looking for the upper hand on how they can get more music and entertainment based on how convenient it is for them. What could be said about your new iPhone feature that would persuade iPhone junkies to spend a pretty penny on your Application?

SN: IT PUTS THE MUSIC…. THE MEMBERS OR CHARACTERS OF THE BAND…. MUSIC VIDEOS…. MP3S….. PICTURES… U NAME IT…. ALL IN THE PALM OF THE PERSONS HAND. AND FOR FREE….. IF THEY COME TO A SHOW…. THE GAME UNLOCKS ITSELF AND ALL ITS CONTENT…. OR THEY CAN DROP THE 2.99 AND GET IT OFF THE BAT… LIKE AN ALBUM…. ONLY CHEAPER

Zach: Has Shinobi Ninja used resourceful marketing techniques such as the iPhone App for any other kinds of promotion? And does this open up any idea for future marketing?

SN: THE GAME USES THE GPS FUNCTION TO SEE WHERE THE PERSON IS… IF THIS PERSON IS AT OUR SHOW… BAM…. IT UNLOCKS… THATS PRETTY COOL. THE FUTURE IS BOUNDLESS AND ENDLESS AND WE ARE LEARNING TO CONTROL THE 4TH DIMENSION…. POSSIBILITIES ARE ENDLESS.

Zach: Tell us about what we can expect from you guys coming up? New music , releases, tours, etc and where people can go to check you out…

SN: WE ABOUT TO DROP OUR DEBUT ALBUM. A REAL CLASSIC ALBUM. 2 YEARS IN THE MAKING. WEVE PLAYED PROLLY AROUND 100 SHOWS AND WILL BE GOING TO SXSW FOR OUR FIRST BIG TOUR IN MARCH. 2010 IS OUR YEAR. THE YEAR OF THE NINJA!

For more on the Shinobi Ninja iPhone application, check out our post from last week.

-Zach Frimmel (follow on Twitter)